Quickstart

A quick introduction to the basic morpho-kinematic modeling workflow is shown that involves all basic steps to generate a working model. This includes the interactive creation of a 3D mesh, the assignment of a emission density and a velocity field, as well as the rendering of the result as an image and position-velocity diagram.

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General workflow

Desktop:
- Open and name a project

3D Module:
- Create a sphere
- Apply and adjust modifiers
- Shell modifier
- Squeeze modifier
- Velocity modifier
- Density modifier

Render Module:
- Basic renderer



Modules involved  
Destop
Desktop
3D Module
3D Module
Render Module
Render